His arms still bear the scars of the migration trail. His youth was spent traveling with the Circle of Hawk and Ivy, in keeping with their role as migrant stewards of the land and protectors of Engwithan ruins. He was born in Eir Glanfath, around the Thein Bog, to the Fisher Crane tribe. He is 32 years old, which is middle-aged for an Orlan. He is missing one eye that he covers with a patch that displays the symbol of Wael and his ear has been mangled. This companion was written by Carrie Patel.Hiravias is an autumn colored Orlan.Devil of Caroc starts at level 1 with the requisite experience to level her up to the current player level or level 2, whichever is higher. With auto-levelling disabled, companions are not levelled, and the player may choose their own point distribution. Devil of Caroc always starts at a minimum of level 2 (the stats above are before she joins the party). The player is still free to distribute points into whatever skills, abilities, and talents they desire when a companion levels up, and they may be completely retrained at an inn. With auto-levelling enabled, companions will be levelled following a preset point distribution. Living Machine (Subrace: Advanced Construct)ĭevil of Caroc's initial skill, talent, and ability distribution depends on the level of the Watcher when she is first added to the party, but only if the "Auto Level Companions" option is checked in the difficulty settings.+1 Constitution (Subrace: Advanced Construct - via Living Machine).+1 Might (Subrace: Advanced Construct - via Living Machine).Lair of the Eyeless: The Devil doesn't need to breathe and doesn't care about the cold, making her the perfect choice to strike the crystal.The One That Got Away: The Devil of Caroc's companion quest starts when you visit Stalwart Village with her in the party and talk to her.Another choice is to kill Galvino, after which you can talk directly to her. The Devil of Caroc becomes available when you complete the Recluse of the White March and requires either paying Galvino or using Perception 12 to play on the animancer's pride to gain her.The years passing by have not eroded her, however: She's still a rustic at heart, but her crude manners belie cunning and a cynical sense of humor. The Devil of Caroc ended up staying with Galvino out of necessity he was the only person capable of the maintenance her body required to keep her functioning, plus she'd rather not succumb to the elements or the hunting parties from Stalwart. Worse, she became an outcast together with Galvino when the people of Stalwart learned of the deal and ran them all out of town, destroying Galvino's lab and equipment in the process. This saved the Devil from a stoning death, but condemned her to an existence trapped inside an unfeeling bronze body. However, a Vailian Animancer named Galvino bribed the mayor so that he could use the Devil in his experiments. Her hunt eventually led her to Stalwart Village in 2813 AI, where she was eventually apprehended and locked away to await execution. Afterwards, she began hunting down those who participated in the purge of her village, committing over a dozen murders by burning them alive in their own homes, starting with the small village of Caroc. The Devil escaped, suffering severe burns that left her scarred. The Purges that swept the country began in Cold Morn and the Devil's family perished when an angry mob burned the village to the ground. When she and her neighbors let the Readceran troops pass through town unopposed, they became a symbol of treachery and cowardice throughout Dyrwood. The Devil was once a trapper in Cold Morn, a village that became notorious for its role in the Saint's War. She's ruthless and relentless, yet something about the player piques her interest when they first meet. The Devil of Caroc is a bronze golem inhabited by the soul of a convicted murderer.
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